Get the Fog Out
A downloadable game
You’ve crashed landed on a hostile alien planet, your only goal . . . GET THE FOG OUT. Get The Fog Out is an isometric game that takes inspiration from genres such as RTS and base builders. You, the player, runs into some misfortune on your space travels and crash landed on a foreign planet surrounded by a thick, ominous fog. With help from Nexy, your ship’s emergency Nexus Drone, you fight your way through the fog… that you soon discover isn’t as docile as you first thought.
Third-year university student game; made with Unity. The game will be showcased at PAX Australia in October alongside other games from our fellow Swinburne games students. In the meantime, we regularly post builds on our discord server. Leaving feedback in the feedback channel or filling out the Google Form pinned there would be greatly appreciated.
Discord server: https://discord.gg/RF92UYE
Twitter: Under Ctrl
- Emily Cox: Creative Director, Writer
- Liam Dunstan: UI Programmer, UI Designer, Social Media Manager
- Cyrus Edgren: Lead Programmer
- Matt Germon: Audio Programmer
- Josh Hardy: Producer, Designer
- Sam Huffer (me): Fog/Tutorial/Dialogue Programmer
- James Latham: Composer
- Nikkie Loney: 3D Artist
- Michael Nuttall: Technical Artist
- David Sam: Programmer
Download, unzip, and run "GTFO (Get the Fog Out).exe" to play.
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